The first app from the minds at Pattern Making Co, Radius is a uniquely addictive iphone game. Think classic arcade addictive but updated to utilize the phone’s unique controls. With enemies spawning constantly your job is to stop them from destroying your sphere by tapping them to destruction. Navigate by clicking and dragging. With each additional moment the pace quickens. What’s your high score?
Please submit any issues or comments that you may have so that we may improve our game. It’s continued support from community members like you that makes what we do possible.
Known Issue: When the game starts up it crashes back to desktop.
To solve this reboot your iphone.
1.01 Bug Fixes : (Live)
- Sound Issues that interrupted gameplay
- Sphere spin stopped working due to specific touch action
- When resuming, spawning rate glitched
1.02 Bug Fixes : (Live)
- Tap, drag, stop implemented
- Tap, drag, stop implemented
- Enemy Scaling implemented
- Memory Requirements lowered
- New spawning rate implemented
We are Pattern Making Co. - a game development team with a forward thinking mindset. If it’s unique, innovative, and downright fun then we’re there to create it. Our team consists of two principle members but we’d like to thank the additional talent that has helped us produce our first game. Thanks!
/Michael Tseng/Creative/Visual/Interaction Design
/Adam Bellmore/Technical/Programming Lead
/Jeff Cardillo/Programming





